Company

RESOURCES

Resources to learn, enrich, and grow understanding of Pixel Streaming and the Eagle 3D Streaming Platform.

News and Updates

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The Journey of Samuel Higgwe: Architect & 3D Visionary

The Journey of Samuel Higgwe: Architect & 3D Visionary

The Journey of Samuel Higgwe: Architect & 3D Visionary “In the world of architecture, every line drawn, every model created, tells a story waiting to be brought to life.”...

Breaking Barriers, Building Worlds: Lantern Digital’s 3D Collaboration Changing Everything

Breaking Barriers, Building Worlds: Lantern Digital’s 3D Collaboration Changing Everything

Breaking Barriers, Building Worlds: Lantern Digital’s 3D Collaboration Changing Everything In a world where innovation is paramount and differentiation is......

How Kyle is Making Construction Easier with Cloud Tools,Breaking Barriers

How Kyle is Making Construction Easier with Cloud Tools,Breaking Barriers

The construction industry has always been a complicated puzzle, Breaking Barriers, Building Worlds: Lantern Digital’s 3D Collaboration Changing Everything In a world...

Why Unreal Engine is a Must Have for Modern Construction Professionals,

Why Unreal Engine is a Must Have for Modern Construction Professionals,

Why Unreal Engine is a Must-Have for Modern Construction Professionals In today’s fast-paced construction world, clear, high-quality visuals aren’t just an asset—they’re ...

PODCASTS

Real-Time Talk With Eagle 3D Streaming

Eagle 3D Streaming Real-Time Talk show is a live series that discusses the latest developments and trends in the pixel-streaming industry. It is broadcast on two Thursdays every month and features experts in the field as guests. Listen to our talk show, and subscribe to our channel to get more updates about our Podcasts.

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play
052

Episode 052

PPixel streaming real time talk with MSI and HKS

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Episode 051

Pixel streaming real time talk with Sean Farrell

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Episode 050

Pixel streaming real time talk with Fran Catalan Tamarit

Explore the Developer Series:
Expert Insights with Eagle

How to select your CoreWeave instance, region, and acquire quota for pixel streaming

Developer Series

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Pixel streaming real time talk with Jonathan Labby

Pixel streaming real time talk with Jonathan Labby

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How to Run Unreal Engine Multiplayer Online: A Complete Guide

How to Run Unreal Engine Multiplayer Online: A Complete Guide

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How to open ports fon multiplayer: Port forwarding | 2024 guide on AWS

How to open ports fon multiplayer: Port forwarding | 2024 guide on AWS

watch it

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DOCUMENTATION CENTER

In depth knowledge on how to leverage the Eagle 3D Streaming Platform for your project.

FAQ

What is Pixel Streaming?

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UE Pixel streaming is a technology developed by Epic Games to allow users to stream 3D applications like video games or architectural visualizations over the internet while maintaining high-quality graphics and audio. Run your packaged UE application from your desktop or mobile using any modern web browser on one of Eagle 3D’s robust remote GPUs and enjoy the experience!

You can find our documentation on the Documentation Center

Our servers are located in Eagle’s datacenter in Texas in the US. We also support any Cloud GCP, AWS, Azure etc. We are also expanding to Europe so stay tuned for that!

Follow our Getting Started documentation and get one free week of trial with 1 CCU. Contact support if you need assistance.

The Trial period lasts 7 days and it is free. At the end of the Trial you will need to activate a paid account. We have 3 pricing plans. Find all our Prices here. Select your plan from here.

You can activate your account from your Control Panel through our Automated Payment system. Refer to this document to upgrade to a paid plan.

Yes, it is possible. You can cancel your membership from your Control panel and at the end of the month start a new subscription plan.

The maximum number of CCUs that we can provide for ‘‘Self-Serve Streaming’’ (i.e. streaming from our US datacenter) is 15 CCUs. However, if you need more than that, please contact support to discuss other options.

Yes, Eagle has an Enterprise pricing plan. Please contact support for more information.

Please contact support to discuss Enterprise options.

Follow our documentation on getting started and follow the steps of this document to upload your application with ease from the new Control Panel.

Your Data will be stored on Eagle as long as you need them to, (i.e. until you decide to delete your apps or cancel your membership).

The upload size is unlimited currently. You get a free 10 GB and if you need more, we charge 10$/ 10GB on a monthly basis.

This is exclusive for our customers who are on the Enterprise plan. They have the option of choosing a custom domain name for their URL.

Yes, it is possible! Follow this document and download the free UE project here.

Yes, you can run multiple instances from one URL (i.e. you can open as many Tabs as the number of CCUs you have on the plan you have activated. To activate a plan, select it from here and follow this document). On Trial, you can open only 1 Tab.

Eagle 3D supports UE 4.27, UE5.0 , UE5.1, UE5.2 and UE5.3.

Any desktop or mobile device with a modern browser (Chrome, Firefox, Edge, Safari, Brave, Opera etc ..) is able to support UE Pixel Streaming.

You should enable the PS plugin in your UE project to be able to host your Apps on Eagle 3D Streaming. Follow this document to Upload your Apps and this to create Config settings from the new Control Panel.

Our Hardware and Software requirements are here.

The Supported archive format is ZIP, RAR, 7Z.

We are currently using RTX 3070/4080 GPUs at Eagle’s datacenter and on the Cloud it’s usually the T4 or A10 unless there is a specific customer request. we are Cloud agnostic and can use any GPU in any Cloud by any provider for your project.

The recommended resolution by Eagle 3D is 1280 x 720. However, we do stream full HD 1080p and more. See this document to set a resolution from the new Control Panel. Also, get to know our performance specs from here.

You can find and acquire the E3DS AutomationTools Plugin on the Unreal Engine Marketplace. Simply follow this link to access the plugin: E3DS AutomationTools Plugin.

Events

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What to Expect from Eagle 3D Streaming at UE Fest 2024: AEC Workflows with Pixel Streaming

What to Expect from Eagle 3D Streaming at UE Fest ...

September 30,2024

What to Expect from Eagle 3D Streaming at UE Fest 2024: AEC Workflows with Pixel Streaming UE Fest 2024 is just around the corner, and if you’re in the Architecture, Engineering, or Construction (AEC) sectors,...

LIVE Workshop: How to Visualize Revit 3D Data in Unreal

LIVE Workshop: How to Visualize Revit 3D Data in U...

September 30,2024

LIVE Workshop: How to Visualize Revit 3D Data in Unreal Why Attend? This workshop is designed to provide practical, actionable skills that you can apply immediately. Here’s what you can expect: Master the Fundamentals: Learn...

WORKSHOP HOW TO STREAM YOUR UE APPLICATION WITH EAGLE 3D

WORKSHOP HOW TO STREAM YOUR UE APPLICATION WITH EA...

September 30,2024

WORKSHOP: HOW TO STREAM YOUR UE APPLICATION WITH EAGLE 3D Ready to Stream your UE Application over the web using pixel streaming? Join Quintin Anderson, CEO of Eagle 3D Streaming, for a one hour workshop...

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